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Hi , i am young boy aneway.
I am staying in singapore place (Unknown)
Interest: Play MMORPG games
GREECE LIGHTING STRIKE TWICE
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Italy are only 90 minutes away from an early exit from UEFA EURO 2004™ as they prepare to take on Bulgaria in their final Group C match in Guimarães.
In need of a favour
Nothing less than a handsome victory at the Estádio Afonso D. Henriques will suffice for Giovanni Trapattoni's side, and even at that, they will need a favour from either Denmark or Sweden in the other fixture if they are progress to the quarter-finals. A win for Italy, plus a decisive outcome in the Scandinavian derby, would secure second place for the Azzurri, as would a goalless encounter; but a high-scoring draw at the Estádio do Bessa in Porto would send Italy out on goal difference.
Options restricted
The stakes could not be higher and Trapattoni knows his team have to produce a convincing win against Bulgaria. However, his options are restricted as three of his players – attacking midfield player Francesco Totti, centre-back Fabio Cannavaro and midfield player Gennaro Gattuso – are suspended.
Three-pronged attack
FC Internazionale defender Marco Materazzi or Parma AC's Matteo Ferrari will replace Cannavaro. Stefano Fiore and Mauro Camoranesi will battle it out for a midfield berth alongside Andrea Pirlo and Simone Perrotta, while AS Roma forward Antonio Cassano will continue to deputise for his club-mate, Totti, in a three-pronged attack along with Alessandro Del Piero and Christian Vieri.
All about pride
For Bulgaria, this match is all about pride. Plamen Markov's young side are already out of the competition, having lost their first two fixtures to Sweden (5-0) and Denmark (2-0). The frustration of their early exit clearly got the better of them at the end of the Denmark game, resulting in a red card for captain Stilian Petrov along with a rash of yellow cards.
First start
The Celtic FC midfield player is therefore ineligible for the match, along with centre-back Rosen Kirilov, who picked up a second booking against the Danes. AEK Athens FC midfield player Milen Petkov is expected to deputise for Petrov, while Predrag Pazin has recovered from injury and will patrol the centre of defence along with Zlatomir Zagoric, the PFC Litex Lovech defender who makes his first start in the tournament.
Ivanov doubt
There is a doubt over the fitness of right-back Vladimir Ivanov, who is nursing a sore hamstring, but Markov is confident that he will be ready. Ilian Stoyanov, the PFC Levski Sofia defender who started at centre-half against the Danes, will move to left-back to cover for the injured Ivailo Petkov, while Zoran Jankovic and Dimitar Berbatov will continue their partnership up front looking for that elusive first goal.
'No tension'
The Bulgaria coach said: "There is no tension between the coach and the players. Of course, our results have not been good but there is no particular tension [among the players] over the reception back home. I'm prepared to answer my critics over [selection] choices after the match against Italy."
Italy (probable): Buffon; Panucci, Nesta, Materazzi/Ferrari, Zambrotta; Fiore/Camoranesi, Pirlo, Perrotta, Del Piero; Cassano, Vieri.
Bulgaria (probable): Zdravkov; Ivanov/ Borimirov, Pazin, Zagorcic, Stoyanov; Peev, Hristov, M Petkov, M Petrov; Jankovich, Berbatov.
Referee: Valentin Ivanov (Rus).
©uefa.com 1998-2004. All rights reserved.
THANKS TO FINALDREAMER©
The one and only "FinalFantasyOnly"
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Jun 23, 2004
Final Fantasy
7
Created by : FinalDreamer
Publish by :FinalFantasyOnly
Sub Quest
1.Enlisting Yuffie Kisaragi
2.Enlisting Vincent Valentine / Shinra Mansion's Safe
3.Tifa's Piano
4.WEAPON Battles
Chapter 1.Enlisting Yuffie Kisaragi
Yuffie is a good character to have early in the game .You can get her by walking around any forested area on the world map .Once you meet a Mystery Ninja , defeat her and you will find yourself in different screen not on the world map with Yuffie and a save point .DO NOT USE THE SAVE POINT . Just walk to her and talk to her responding this : "Not interested.", "...petrified.", "Wait a second!", "That's right.", and "Let's hurry on." Any other response will cause her not to join you .
Chapter 2.Enlisting Vincent Valentine / Shinra Mansion’s Safe
Vincent is another good character to have due to his powerful "Change into something" limit breaks . A note is when he uses his limit break , he changes into a monster and his health increases so when you are fighting some boss or whatever . Try to use the limit break when your hp is low. To get Vincent you must go to the Shinra Mansion . If you did your exploring , you should have come across a room with a safe . To save yourself from doing those ridiculously boring "find the code" work , I have the code answers here . You have 20 seconds to open the safe and fight a stupid monster called Lost Number (Details on the fight given later) the code is : move right to 36, left to 10, right to 59, and finally right again to 97.
Boss fight : Lost Number
Way to win him : Try to use limit breaks like Seal Evil , haste is a good option , always heal , The Lost Number attacks physically and with magic (Magic being more powerful) , When the Lost Number has ard ½ hp left , a part of the Lost Number will break off depending on the move you hit him with . So Pound him with Physical Moves during the first part , and the magical part will die off . When the magical part dies off the physical attack of the Lost Number is now a lot stronger .Carry on pounding with physical attacks and the battle will soon be over .When the fight is over , you will earn Red XIII's Cosmo Memory limit break . You might also want to pick up the Odin materia that flew out of the safe as you opened it, and finally look inside the safe itself for the Key to the Basement. Having the Key in your hand go down to the basement and look for a locked door in the tunnel . There will be afew coffins , open the closed 1 to find Vincent . Talk to him after awhile he will go back into his coffin , pry for more answers. Pop open his coffin again and ask for his name. Again he will ask you to let him rest .Leave the room , as you try to leave the Mansion he will come and join you .
Chapter 3.Tifa’s Piano
During the flashback at Kalm , go to Tifa’s Piano . You should get 2 options , One was to jam on it, and the other to just play a little . When you come back later which Tifa play Do-Re-Mi-Ti-La-Do-Re-Mi-So-Fa-Do-Re-Do and stop playing the piano .Tifa mentions that she has the sheet music to that song and pulls it out. Guess what she finds inside? Why, it's a note to her from her teacher, Zangan. It talks about that day Nibelheim burned in the fire, and how Zangan, seeing the destruction, ran towards the reactor to take out Sephiroth. Instead, he found Tifa lying there hurt and decided to help her, instead. At about this time, Hojo arrived with some troops and ordered them to search the reactor for bodies to use in his twisted experiments (which proves my earlier hypothesis), so Zangan did the wise thing and got Tifa out of there. Zangan did his best to heal Tifa with cure spells, but failed miserably because we all know how much fighters suck at using magic. So he went to Midgar to find a doctor for her. But when he came back to Nibelheim, Tifa was gone and the village had been populated by creepy hooded freaks of nature. So, he left Tifa this note and her Final Heaven limit break, knowing that she was still alive out there somewhere and hoping she would come back and find it.
Chapter 4.WEAPON Battles (Taken from gamefaq )
Diamond Weapon This is by far the easiest weapon to beat. He is the one that comes out of the water and starts advancing toward Midgar. Basically, all you have to do is to pummel him until he's dead by attacking with summons and maybe magic, I forget. Remember that he is invulnerable to physical attacks until after he does Diamond Flash. Anyway, cure yourself when you're low on HP and that's how to beat Weapon. You can also steal a Rising Sun from him. Ultima Weapon This is by far the most annoying weapon. The first time you fight him, all you have to do is survive his attacks and attack back for a couple of rounds. The next time you fight him, I forget but here's how to beat him. When you can, take the Highwind over Lake Junon (waterfall, deep pool, near Junon). If you see a large black monster over it, that's Ultima Weapon. If not, try again later. When you fight him the first time, any attacks that are long range will hit him. When he's taken enough damage, he will fly away. Now, you have to chase him in the Highwind until he stops moving. Then you'll have to fight him again. When he makes his final stop at Cosmo Canyon, beat him and he will explode in the canyon creating passage for the ancient forest. You can get the Ultima Weapon after you beat him. Emerald Weapon There are 2 ways to prepare to battle Emerald Weapon. The fast and easy way is to equip underwater materia, knights of the round, final attack, phoenix and 2 mimes. Equip underwater to whoever, Knights of the round to anyone, the 2 mimes to your two other character and the final attack and phoenix to whoever as long as they are linked. The long, hard but most beneficial way is to attach Master Command, 2 Quadra Magics, Master magic, Double cut, Master summon, W-Magic, W-Summon, W-Item, Final Attack, Phoenix and Underwater. With the long way, fire 4x Demi twice, and mime. When needed, restore health. Then repeat. With the short way, Knights of the round and mime. When need, restore health. When you defeat him, you will get Earth Harp. A challenge, Try to morph him. Emerald can be found underwater next to Junon. He is the big swimming thing. Use the sub to bump into him. Ruby Weapon The way I used to beat Ruby is very unorthodox. First I equipped W-Summon, MP Turbo linked to Master Summon, Master Command, Elemental on the armor, Fire linked to it and Ribbon to any character with their ultimate weapon. Then I went and fought at another battle near Ruby. I am not insane, but I killed the other characters who I did not equip the materia on. I went on to fight Ruby. First when he extended the tentacles, I cast Hades on the tentacles and Hades on Ruby. When they were stopped, I used Knights of the Round on Ruby twice until he began moving. Then I used Hades again to freeze both of them. I did this until he retracted his arms. Then I kept doing Knights of the Round until I beat him. He gives you Desert Rose. A challenge, try to morph him. Ruby can be found in the desert surrounding the Golden Saucer. You can get to him by Highwind or Gold Chocobo. He is the little red person in the desert.
FinalDreamer
Posted at 02:57 pm by jakker22
Permalink
I promised you all to see my rabbit rite
Posted at 02:48 pm by jakker22
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Jun 22, 2004
Posted at 11:28 pm by jakker22
Permalink
Difficult finding walkthrough?
All here,
Highlight those chapter u want and press ctrl c. And again ctrl F follow by ctrl V and press Find/Search
---------------------------------------------------------------------------------------
-------------1.1 - FORGOTTEN CITY/CORRAL VALLEY CAVE [CVC]-----------
------------------------2.2 - ICICILE INN [IIN]----------------------
-----------------------2.3 - GREAT GLACIER [GG]----------------------
-------------------------2.4 - GAEA'S CLIFF [GC]---------------------
-----------------------2.5 - NORTHERN CRATER [NCR1]------------------
-------------------2.6 - JUNON TOWN REVISITED [JUN2]-----------------
----------------------------2.7 - MIDEEL [MDE]-----------------------
--------------2.8 - NORTH COREL HUGE MATERIA QUEST [NCHM]------------
-------------2.9 - FORT CONDOR HUGE MATERIA QUEST [FCHM]-------------
--------------------2.10 - INSIDE THE LIFESTREAM [LFS]---------------
----------------2.11 - JUNON HUGE MATERIA QUEST [JHM]----------------
---------------2.12 - SUNKEN SHINRA PLANE (GELNIKA) [SSP]------------
-------------2.13 - ROCKET TOWN HUGE MATERIA QUEST [RTHM]------------
--------------2.14 - CITY OF THE ANCIENTS REVISITED [ANC3]-----------
-------------2.15 - RETURN TO MIDGAR/MIDGAR UNDERGROUND [MDG2]-------
Disc 1:
1.1 - MAKO POWER PLANT [PP1]------------------
-----------------------1.2 - MIDGAR CITY [MDG1]----------------------
. ---------------------1.3 - AVALANCHE HIDEOUT [HID]-------------------
-------------------1.4 - RETURN TO MAKO PLANT [PP2]------------------
-----------------1.5 - MIDGAR SECTOR 5 SLUMS [SL5]-------------------
-----------------------1.6 - WALL MARKET [WM]------------------------
----------------------1.7 - MIDGAR SEWERS [MSW]----------------------
----------------1.8 - TRAIN GRAVEYARD/PLATE SUPPORT [TRG]------------
--------------------1.9 - UP TO THE PLATE [PLT]----------------------
---------------------1.10 - SHINRA HEADQUARTERS [SHQ]----------------
----------------------------1.11 - ESCAPE [ESC]----------------------
---------------------------1.12 - KALM [KLM]-------------------------
-----------------------1.13 - CHOCOBO FARM [CHO1]--------------------
------------------1.14 -FORT CONDOR [FC]-------------
--------------------------1.15 - JUNON [JUN1]------------------------
------------------------1.16 - CARGO SHIP [CSH]---------------------
-----------------------1.17 - COSTA DE SOL [CDS]---------------------
------------------1.18 - NORTH COREL/GOLD SAUCER [GLD1]--------------
------------------1.19 - COREL PRISON/CHOCOBO RACES [CPR]------------
--------------------------1.21 - NIBELHIEM [NIB1]--------------------
-------------------------1.22 - MT. NIBEL [NIB2]---------------------
--------------------------1.23 - ROCKET TOWN [RT]--------------------
Posted at 04:34 pm by jakker22
Permalink
Introduction of Characters
Posted at 02:12 pm by jakker22
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----------------- FINAL FANTASY VII©
| DISC TWO [DSC2]|
----------------
-------------1.1 - FORGOTTEN CITY/CORRAL VALLEY CAVE [CVC]-----------
You'll start off outside the first shell house, so go down and right.
You'll see a ghost of Sephiroth heading north east. Follow him. You
might want to rest in the beds in the second shell house before
leaving. You'll come to a set of spiky stairs. Ignore them and go
behind it and up the rocks to the right to get to a chest with a
Viper Halberd in. Go back to the spiky thing and go up it. Go into
the black area and spiral around the object and back again when you
get to the top. Go left into the Corral Valley Cave.
Walk to the left and go towards the second split in the wall. Climb
upwards and choose to go left. Walk to the left and climb up the
next split. Choose to go left again and up. Keep going up to pick
up the Bolt Armlet in the chest. Jump back into the split and go
down, choose to go right. Run to the next split and go up then right
to get the Megalixer in the chest. Go into the split and go down.
Jump right, then go back to the split and go down. Eventually you'll
jump down and get the HypnoCrown in the chest. Jump back in and go
up. Jump to the right, go back into it and go up. Jump left, jump
out, go left and into the split again. Go up and jump off. Go to
the ladder and go down. At the bottom pick up the Magic Plus
materia. Walk towards the ladder and Cloud will climb it again.
When he jumps off, walk towards it again and choose to go up. When
you jump off, go right and through the opening. Pick up the Power
Source in the chest, and go north. You'll be back on the World Map.
Go left from the cave until you reach the coast. If facing the
water, go right. You'll see some Chocobo tracks in the snow if
you're going the right way. Now go right and you'll eventually see a
village. Save before you enter.
------------------------2.2 - ICICILE INN [IIN]----------------------
There is a weapon shop to the left, and an inn on the top right. On
the top floor of the inn, by the window is a X-Potion. Go into the
room next to the snowman and go into the room to the north. There
are a Hero Drink and a Vaccine here. Also take the map that's on the
wall of this room. You can go into the building next to the weapon
shop to see some videos about Aeris's parents, the Ancients, Jenova
and WEAPON. Also after watching them go down the stairs and take the
Turbo Ether. Finally go and talk to the man in the far north of
town. Pick the top option and Elena and some guards will turn up.
She will talk to Cloud, and when the transparent box appears, press
left and she will miss and go rolling past. If she does hit you, you
will be knocked out and end up on the bed in the room with the
videos.
Go into the house in the middle of the town and talk to the little
boy, twice. He'll give you his snowboard. Take it and go to the
north of the town again. Go right and you'll start a snowboard mini-
game. Press square to brake, X to jump, Start to pause, Left/Right
to move, and L1/R1 to quick turn to left/right. Collecting balloons
won't go anything, so keep to the left and take the left path twice.
If you took the left path twice, you'll end up in a forest area.
-----------------------2.3 - GREAT GLACIER [GG]----------------------
From the forest, go right. Keep going right until you see an area by
a lake. Run along the coast until you can walk on the ice. Pick up
the Potion and go northwest. You'll come to an area with lots of
little icebergs. You need to cross them so pick the top option. The
icebergs will change when you jump on one surrounding it. If they
are raised they will submerge, if they are submerged they will raise.
If you surrounded by submerged icebergs you will sink and have to
start again. To get across you need to make sure going to jump on
one that is surrounded by raised icebergs because if you do they will
submerge when you jump and you will sink.
When you make it to the other side go north into the cave. Pick up
the Safety Bit inside and go back past the icebergs and head to the
exit in the right corner, pressing Select might help. Go right at
the tree and keep heading north east. At the next area, there is a
path to the top left, bottom left (where you should be), one to the
bottom right and one to the top right. Take the path to the top
right. Go to the top left and on the second screen of this there
should be a blue Added Cut materia on the path, it's kinda hard to
see. When you have it go to the top left again. On the next screen,
with some steaming lakes, run towards the water to the left. When an
option appears choose the top option. Keep going to the north west.
Then go left. You'll be on a vast snowfield. You should place
markers with O to plot your course. Go north and mark your course.
The wind can blow you around, so use the markers to make sure you are
always going in a straight line north. You should come to a cave.
There is an All materia in the tent. Get it and return to the
snowfield. Keep going north to arrive at a shack. Enter it and talk
to the man here to rest and save. Leave the shack and your friends
will be outside. Talk to them and head south back to the snowfield.
Go south until you get to the cave. Don't enter but now go east.
Keep going east until you get to a new area. Head south and east to
get to a cave. Cure yourself, and talk to the person here. You'll
fight a boss...
-----Snow-----
Basically stick to Fire attacks, as Ice will heal her. Bahamut and
Ifrit should do it. She attacks with Cold Breath, Ice2 and
Fascination that confuses whoever it hits.
After the battle, you can pick up the Summon Alexander materia left
behind. Now return to the shack to rest and save.
-------------------------2.4 - GAEA'S CLIFF [GC]---------------------
Leave the shack and head north. Climb upwards and go to the ledge.
You'll notice the gauge in the corner. This is your temperature.
You need to keep this above 27. If you don't you'll pass out and end
up back in the shack. You keep it up by hammering the Square button,
but you can only do this on a ledge. The maximum temperature is 38.
Also, your heat doesn't go down in battle or while in a cavern.
When on the ledge, go toward the flag and climb up. Keep going up,
climbing where the flags are and keeping you heat up at every ledge.
Eventually you'll come to a cavern opening. Go inside and head north
under the arches. Go through the door and head up the stairs to the
left. Go through the door to the south. Head south and then right.
When you get to the wall, keep going right. You'll enter a chamber
with a chest in. Take the Ribbon in the chest and go left to return
to the main path. Go north and then west over the bridge. Take the
Javelin in the chest to the north and go through the door. Go over
the bridge and press Select. Go north through the passage and when
you come out, examine the blue boulder and pick the top option. This
will make the boulder unblock the passage below. Retrace your steps
back to where the Ribbon was, then head left and north, through the
door. Keep going north through the passage until you reach an exit.
Follow the pathways that come next and eventually you'll be back
outside.
Raise your temperature and climb up. When the option appears choose
to go up to the next ledge. Keep climbing up and choose the top
option to go right. At the next ledge go up and then at the next
one, go left, where the flag is. Keep going up and you'll come to
another cave opening. Go inside.
There is a Save Point in here to the north. Use it and head to the
lower right to the Elixer in the chest. Now go north to the exit to
the right. You'll be outside. Go north along the path, east then
south. In the next cavern, there is a Fire Armlet in the chest, take
it and head left. You will have an icicle, and some bats, just use
Fire attacks, but the bats can Silence you so watch out. Once you
hurt the icicle enough it will begin to crack and you will have won.
You need to do this to all four icicles hanging to the left. They
will fall to the lower level and fill the holes. After 'killing' one
you can choose to jump down. Don't jump down (choose the top option)
until you have made all the icicles fall, as then you can get the
Last Elixer (which is really just a Megalixer, but when you get it,
it's called a Last Elixer) in the chest to the far left. Then go
near the door and you will get the choice to jump down. Do so by
picking the bottom option. The holes will be filled and you can now
get up to the chest in the upper left corner which contains a Speed
Source. Jump over the stones to the north to get to the exit, you'll
then go outside.
Pick up the Enhance Sword in the chest and head north, around the
bend and then south. You'll come out on the cliff again, so climb
right, and choose to go up when the option appears. Keep climbing up
and you'll come to another cave entrance. The pool of light restores
HP and MP, and use the Save Point. You should fight in this area to
get some Dragon Armlet from the Blue Dragon's around here so you have
one on every character. If you haven't got Barrier up to MBarrier
try to do so here. When you think you are done, go to the right and
down the long passageway. A black creature, like the ones from
Nibelhiem will appear, and then a two-headed boss will attack...
-----Twinhead-----
This boss has two heads, and can be a real pain if you don't know how
to fight it. One head is healed by ice (scaly one on the right) and
the other by fire (the horned one on the left). Use MBarrier and
Haste on yourself and Slow Twinhead at the beginning and use Summon's
like Alexander, Bahamut, maybe Odin. Don't use Kjata or Bio. You
might want to stick to one head and attack with the opposite element,
so fire and Ifrit on the right head and ice and Shiva on the left.
When you kill one of the heads, it will cast a spell which can be
very nasty if you have low HP. It will do this twice when each head
dies, so it is probably a good idea to stick to one head. You'll get
a Dragon Fang when you kill them.
After the battle, I suggest you go back to the Save Point and pool of
light. When you are healed go back to the passage and go south,
towards the screen. You'll be outside, climb up the cliff to the
right and when you get to the top, a FMV will play. After it has
finished, go north over the ridge. Your party will talk then go left
down the crater.
-----------------------2.5 - NORTHERN CRATER [NCR1]------------------
In the next screen, go left until Tifa arrives. She will force you
to take her in your party if you don't have her in it already. When
you have made your party go left. Go south to the lower path, and
then go left and pick up the Summon Neo Bahamut materia. You can
jump to the Save Point, then jump north and go left. Cloud will see
something and a cutscene with the Shinra will happen. When it's
over, go left again and you'll see a 'shield' and some black
creatures. You need to cross when the wind is almost disappeared,
but if you don't you'll get knocked back and have to fight a Wind
Wing. When you make it across, you'll see more black creatures.
Follow them up the path and pick up the Kaiser Knuckle on the way.
There's another shield on the next screen, but this time with a green
aura going past every now and again, wait until this has gone and
then for the wind to subside, then cross. If you hit it, you need to
fight a Wind Wing. In the next screen, you'll see Sephiroth again,
and he'll talk for a bit. When he's done, he'll summon Jenova to
fight you...
-----Jenova DEATH-----
Jenova's main attacks are Red Light, Silence and Tropic Wind. You
might want to start off by using MBarrier and Haste. This battle can
be pretty easy as the Red Light attack isn't that bad, and physical
attacks can take off quite a bit of damage, but she does have quite a
bit of HP. If you feel like using Summons, use Kjata, Bahamut, Neo
Bahamut and Titan. Alexander and Comet magic is also good. You'll
win a Reflect Ring, when she is defeated.
Your party will talk after the battle, and you'll get the Black
Materia back. You need to give it to someone else, who isn't in your
party. Some of your team will refuse to take it, like Yuffie,
Vincent, or Cait Sith. When you've given it to someone, talk to
Tifa. Head north and pick up MP Turbo materia on the ground. Keep
goinG up and save at the Save Point. Take the Poison Ring from the
chest and head north. There is another 'shield' screen here. This
one has the wind, the green aura and a strike of lightening. Wait
for them all to pass, then cross. And yes, if you hit it, you have
to fight a Wind Wing. Go north.
You'll come to a replica of Nibelhiem, and you'll now be in a semi
interactive flashback. Sephiroth will turn up followed by some guy
with black hair in Cloud's place. Talk to Tifa to continue. You'll
see Nibelhiem burning down again. When your party appears in the
burning rubble, they will talk and Sephiroth will appear and talk
some more. Talk to him when you can move, then talk to Tifa twice.
Sephiroth wilL talk and then show you the picture taken at Nibelhiem
in Cloud's flashback. Where Cloud should be, the guy with black hair
is there. Cloud goes freaky and the scene ends.
You'll then see Rufus and the other Shinra heads talk. The scene
will switch back to the other party members not in your team, and
everyone but whoever has the Black Materia will disappear. Tifa will
appear and make that person go into the crater. Then Tifa will turn
out to be Sephiroth. The other party members will appear and the
scene will switch back to the Shinra heads. Your party will then
appear where the Shinra are. The person holding the Black Materia
will turn up and press O a few times to get them to give the Black
Materia to Cloud. Cloud will then fly up to where Sephiroth is.
Hojo will talk for a bit, then watch the FMV where Cloud will give
the Black Materia to Sephiroth and the crater will fall apart. Watch
the very cool FMV as the WEAPON's appear, and everyone but Cloud will
escape on the Highwind.
There'll be a flashback and you'll come to at Junon Town.
-------------------2.6 - JUNON TOWN REVISITED [JUN2]-----------------
You'll talk to Barret and then find out that Meteor has been
summoned, WEAPON's are attacking and that the Northern Cave is
protected by a barrier. When you can move talk to Barret, and Rufus
and Heidegger will turn up. As Barret, follow Tifa and the guards.
Save at the Save Point then follow them down the stairs. Go left and
down the stairs. Just keep following them, until you come to a room
with some chairs. Tifa will get strapped into the gas chamber.
WEAPON will then attack Junon. Scarlet will get knocked out by Cait
Sith and two guards will attack Cait Sith and Barret. Just attack
with physical attacks. After the battle, go to the door in the
south east. Press O a few times. You'll then see Heidegger and
Rufus arm the big cannon to fire against WEAPON. After it fires and
WEAPON still attacks Junon, the scene will switch back to Tifa. Gas
will start pumping into the chamber. As Barret go talk to Cait Sith.
Go north, out the door, then right. There can be some tough random
battles around here, so you may want to equip some materia. You'll
see Yuffie posing as a reporter, talk to her to get her to join you.
Keep going left. Go north and examine the yellow box to go up a
level. Go north east towards the ship in the background. You'll now
switch to Tifa. To free her, press the following buttons: X, X,
Triangle, X and Triangle, Triangle and Circle, Circle. This will
free her and then go around to the back of the seat and press O to
shut off the gas. Go over to the door and WEAPON will cut and
opening in the ceiling before being shot again with the cannon. Make
your way down the side and then go towards the top left, using the
Select button might help. Keep going this way to the end of the
cannon. Scarlet will appear and start slapping you! Slap her back
with O. If you hit her enough, she'll fall to the ground; if you get
hit too much, you fall to the ground. No matter what happens,
Barret will appear in the Highwind and save Tifa. Go into the door
to the left to enter the Highwind. Go down the stairs and go to the
right along the walkway. Keep going right to get to the cockpit.
Talk to everyone here, ending in Red XIII. Then talk to Cid and the
pilot next to him. Go back to the room called Operation. Talk to the
man here, and make a new party. You can also restore HP and MP, and
save. Go back and talk to the pilot and choose the top option to fly
the Highwind.
You'll notice the big pink Meteor in the sky and you can ram the
barrier around the Northern Crater (it won't get you anywhere). Lots
of places sell new items, such as Junon Town, Fort Condor, Costa De
Sol and Rocket Town. In Rocket Town, in the weapon/accessory shop
there is a chest with a Fourth Bracelet in. When you're done, fly to
the south-eastern continent. There is an town surrounded by a forest.
Land the Highwind on the grass and enter the town.
----------------------------2.7 - MIDEEL [MDE]-----------------------
Go to the right, not north and go into the shops. Talk to the
hyperactive kid in each store and buy weapons, they're expensive but
worth it. At the back of the weapon store, examine the door and then
go to where the accessory shop is. Go behind it and the walkway will
creak. Examine it to get the 'Beat-up Useless Old Key'. Go back to
the weapon store's door and examine the door again. When the option
appears you can either lie and get some funny results about how nice
the door is :) or choose the bottom one to get the Curse Ring.
You'll need to reset if you chose the top option. When your done
shopping, go to the right along the upper walkway and into the house
here. You can buy accessories here. Now go north and Tifa will play
with the cat. While doing this, she will overhear some people
talking nearby. It turns out that Cloud washed up near here and is
being cared for in the hospital. Tifa insists on staying with him.
You'll then be back on the Highwind. Cait Sith will reveal that the
Shinra are looking fro Huge Materia at Corel and Fort Condor. Cid
will then be declared the new party leader, complete with his weird
running style. Go to the Operations room to make a new party.
Afterwards, land the Highwind and return to Mideel. Go into the
house to the left of where the cat was. Pick up the Elixer from the
bed. When you try to leave the old man will ask if you took it,
answer however, you'll still get to keep it. Return to the Highwind
and go to North Corel.
--------------2.8 - NORTH COREL HUGE MATERIA QUEST [NCHM]------------
Go to the north of the town and go along the long train track bridge.
Go north east and then along the bridge in the west direction. These
train tracks should look familiar, so make your way west to where the
Save Point is. Keep going west, then north west across the bridge
until you reach North Corel reactor. Go north and you'll be attacked
by some Shinra guards, they are easily killed. Afterwards, a train
will leave the reactor. Cid will go and get another train to chase
the Shinra one.
In the next bit, you will firstly need to continually press Up and
Triangle to catch up with the other train. This may take some
practice to get a fast motion going. You should arrive at the other
train and will jump on it. On each carriage you will need to fight a
battle, there are 5 in all. Don't use Summon's as they take too
long, concentrate on magic and physical attacks. Once you get to the
engine after the battles, press the buttons in the following order,
after your friends have stopped talking: Up and Triangle, Down and
X, Down and X. The train will speed up before stopping before
actually hitting the town. If you saved North Corel, you'll get the
Huge Materia and then go to where the shops are, and you'll get the
Ultima materia from a kid. You'll then sleep in the inn. If you
didn't save the town, you can pay 50,000 Gil to the kid for the
materia. If you go into the house below the inn and talk to the woman
here, you'll get Barret's Level 4 Limit Break Manual from her. Now
leave North Corel, get in the Highwind and fly to Fort Condor.
-------------2.9 - FORT CONDOR HUGE MATERIA QUEST [FCHM]-------------
You might want to save in the bedroom before starting this quest.
When you are done, go up the ladder in the top left side of the area
and then up the stairs. Talk to the orange guy up here and pick the
middle option to start a mini game, or the bottom option to learn
more. In the mini game you need to set units to attack oncoming
enemies, it doesn't really matter if they reach the reactor, because
if they do, your party just has to fight the commander which is
easier than the mini game. So if you want to Have money, as you have
to pay for the units you use, just put down a few units and wait
until they attack the shed and beat the commander that way. Watch
the FMV then go out the door and pick up the Summon Phoenix materia
and look at the sweet ickly baby condor, who will then fly off. Go
back inside and talk to the man praying at the table to get the Huge
Materia. You'll then learn there's another Huge Materia in Junon,
but first go back to Mideel and go and talk to Tifa. The screen will
shake, so go outside and you'll see Ultima WEAPON flying about.
After Cid shouts at it, it will attack you...
-----Ultima WEAPON-----
This boss only has a few attacks (Quake 2 and Ultima Beam) and is
pretty easy to beat, use Barrier as he deal out quite a bit of
damage, you can also use Haste if you like, and then just use
powerful summons and physical attacks and eventually he'll fly off.
The town will then fall about and as Cloud and Tifa try to escape,
they will fall into the Lifestream.
--------------------2.10 - INSIDE THE LIFESTREAM [LFS]---------------
You'll now control Tifa and after she freaks out, you'll be in a
place of Cloud's memories. Firstly talk to the Cloud in the north,
when Nibelhiem is. Go north a bit, and then talk to Cloud when he
appears. When your back with the other Cloud's talk to the one on
the left, looking at the well. After that's done, talk to the Cloud
on the steps, then to the kid Cloud. After Tifa and Cloud fall, talk
to the shadow of Cloud. Then follow Cloud to where Niblehiem is and
talk to him. Then go into Nibelhiem. You'll go to the Mako
reactor. The rest of the story should unfold and you'll learn who
Cloud really is. After that, talk to Cloud one last time and you'll
be returned to the real world.
When you have returned to the Highwind, talk to the guy here and make
a new team. You might want to go back to Mideel and buy some more
things from the hyper kid up the slope. Also go to the Chocobo Farm
and buy some Mimett Greens and give them to the white chocobo (they
are called Salerno Greens there for some reason) and you'll get the
Contain materia. You might also want to spend this time breeding
chocobos before going on with the story, as you can get the Knights
Of The Round materia which can wipe out the rest of the bosses in one
hit. You can also go into the Gold Saucer again, and get the key to
Midgar from the Bone Village (see Tifa's Ultimate Weapon). Anyway
when you are done, go to Junon.
----------------2.11 - JUNON HUGE MATERIA QUEST [JHM]----------------
Go to the soldier at the north of the town and pay him to ride the
elevator. Press the panel to ride it. Go to the main road in Junon
and go south then north until you reach a grey corridor with an
officer drilling his men (he'll be blowing a whistle). Go towards
them and follow them through the door to the left. In the elevator,
you'll fight some soldiers. At the bottom of the elevator you have
to fight some more soldiers. After they're done, go south then left.
Then go right down the stairs and save. Go down the next elevator.
Go north through the underwater tunnel. Go into the chamber at the
end and press the red switch. Then go back out the door you came
from. Go along the walkway past some submarines, and hit a Save
Point in the next hall. You can talk to the guard in the north and
he will fight you, then two more soldiers will; if you don't talk to
him all three will fight you. Got to the right and fight more
guards. Make your way across the walkway and see the Huge Materia
being loaded. Keep going right and you'll meet Reno of the Turks
again, but he will sent a metal machine after you instead...
-----Carry Armour-----
If you have Knights of the Round, this boss can be killed in one go.
Otherwise: All three parts of this boss are weak against Lightening,
so use Ramuh and Bolt as much as you can. The guy's arms can
imprison one or two of your allies, and they receive a third of the
damage the boss takes, so if they are caught try not to use anything
that hits more than once. The only way to get your allies back
during the battle is to kill off the arm they are held in, or to have
that character die. Once you have your characters back, use Phoenix
to restore them and hurt the boss. This guy has a pretty nasty
attack called Lapis Laser which can take off about 1,500 HP so watch
out for that. You'll get the God's Hand once you're done.
Head to the left to get the Battle Trumpet. Then head towards the
guards in the background. Get the Scimitar from the chest by the
stairs and the Leviathan Scales in the chest to the left. Then go up
the stairs and fight the guards. Cloud will then get in the sub and
you'll have to fight the three guards in here. Save after killing
them, then go to the door to the north to meet the commander and two
soldiers. You can either choose to let them live (bottom option) or
fight them (top). Afterwards examine the chair and read the manual
then sit in the chair. Then pick the bottom option to start a mini
game:
Use square to shoot torpedoes when near an enemy sub. X Speed Down,
Triangle Speed Up. Most is explained in the manual. You have 10
minutes to complete the mini game. First locate the red Shinra sub
and continually shoot torpedoes at it, you can also destroy the
yellow subs too. Watch out for mines, and if WARNING comes up an
enemy sub is approaching, ALERT when it is firing, MINE if you've run
into a mine, and CONFLICT if you are hitting the ocean floor. When
you are done, Misson Complete will appear and you can now use the sub
on the World Map. If you didn't do it, your party will jettison the
sub. You will then be at the dock near Junon. Before going into
Junon, get back in the sub.
---------------2.12 - SUNKEN SHINRA PLANE (GELNIKA) [SSP]------------
Go to the bay near Gold Saucer, there is a dock nearby. Submerge and
you'll see a plane on the sea bed. Touch it to enter. The enemies
in here are very hard, so be careful in random battles. Go left and
save. Take the Heaven's Cloud from the chest and go in the door to
the north. Go left and get the Escort Guard from the chest. Go to
the top right corner and pick up the Double Cut materia. Go to the
top left corner and take the Conformer, Yuffie's Ultimate Weapon.
Then go back to the entrance and go north across the beams and pick
up the Megalixer in the chest. Then go back to the Save Point. Go
left and you'll meet Reno and Rude again. You'll have to fight them
once again...
-----Reno and Rude-----
This is much like any other time you have faced Reno and Rude, hurt
one enough the other will go, Rude can use Fire and Ice, and Reno
uses Neo Turk Light a lot. Haste your guys, Barrier etc, or just use
KOTR to kill them in one go. They can confuse you as well, and use
Summons whenever you can. You'll get an Elixer when they leave.
Go through the door they were by. Take the Megalixer from the chest
and go all the way along the walkway to get to a cheat with the
Spirit Lance in. Go down to the lower level and take the Outsider
and Cid's Level 4 Limit Break Manual, Highwind from the chest below.
Go to the helicopter and pick up the Summon Hades materia there.
There's nothing else here so you can leave or morph the enemies here
into various sources.
If you completed the mini game, you need to get the Huge Materia from
the downed Shinra sub so go to the islands to the south of the World
Map, west of the Temple of the Ancients, and south east of the weapon
smiths house. Submerge and look around underwater for the red sub.
Touch it to pick up the Huge Materia.
If you didn't complete the mini game go back to Junon and to back to
the grey walkway in the centre of the town. Go down the elevator to
where the dog is, fight some guards then examine the dog, follow him
and examine him again. Pick the top option. Fight the guards that
show up, then choose to either fight the commander or not. You will
then gain control of the sub.
Now go to the southern part of the Northern continent. Look around
for a tunnel in the wall leading to a cave, there is a spiky object
here. Touch it to take it. Now you can choose to go back to Junon.
You can go back to airport to see an optional FMV of the plane taking
off with the Huge Materia. Now go back to Rocket Town.
-------------2.13 - ROCKET TOWN HUGE MATERIA QUEST [RTHM]------------
Go to the rocket, and fight the two soldiers. Then fight the others
up the stairs. Cid will then show up and insist on being in your
party. Go up the ladder and you'll fight Rude and some soldiers....
-----Rude (and soldiers)-----
Finish off the soldiers first, and use KOTR if you have it. If not,
just Haste, Barrier etc, and use summons and spells. He can Cure
himself and use Bolt2. He's pretty easy to beat and you might win an
S-Mine when you're done.
Go inside the rocket and you'll fight another soldier. Go through
the northern door with Circle and talk to the crew here. After Cid's
done being all heroic, and the rocket take off, go to the door on the
right and up the ladder. Examine the Huge Materia. Pick the top
option and when the first message appears, press Circle. Then, on
the second message, press Square; on the third message, press X and
on the fourth one, press X. Go back down the ladder, after getting
the Huge Materia. Head down the ladder to the cockpit and go through
the door to the south and climb down the ladder here. When you walk
past the tanks, they will explode, trapping Cid. Shera will help Cid
get out and into the escape pod. After a long cutscene and FMV,
you'll be back in the Highwind.
After talking a bit, go to Cosmo Canyon. Go up to Bugenhagen's
observatory. Talk to Bugenhagen and Cloud will call the others.
They will talk about Aeris for a while and Cloud will ask Bugenhagen
to look after the Huge Materia. Examine them all and get the Bahamut
ZERO Summon from getting closer to the Huge Blue Materia. Exit Cosmo
Canyon, and go to the Ancient City on the Northern Continent.
--------------2.14 - CITY OF THE ANCIENTS REVISITED [ANC3]-----------
At the crossroads go left, then right under the overhang. Go to the
right over the arches to get to where Bugenhagen is. You talk for a
while about the Ancient's, the Planet, and Holy. You need the spiky
object you got from the sea, which is actually a key to continue. If
you didn't get it, Bugenhages will stay here until you get it. If
you do have it, it will create a waterfall and a short FMV will
occur. Go across the bridge and you will see pictures of Aeris on
the water. After Bugenhagen has finished talking, you can leave the
Ancient City. You discover that the Sister Ray has been moved to
Midgar. Make your way back to the Highwind. You see another WEAPON
rise from the water near Midgar. Land the Highwind near Midgar and
wait for the WEAPON to reach the land. You can now run into it to
fight it...
-----Diamond WEAPON-----
Haste/Big Guard/MBarrier etc at the start. Physical attacks won't
work, so stick to Summon's and spells. He likes to stomp on you a
lot, so be sure to use Cure/All. Don't use Demi or Bio. You can slow
him too, and when you've hurt him enough he will use Countdown. If
you kill him before the countdown ends, you win, but if the countdown
does end, the Sister Ray will shoot him. Either way he gets shot by
Sister Ray, but if you kill him, you get looooooooooads of EXP, AP
and Gil.
Watch the FMV's and after Midgar gets hit, you'll be back on the
HIghwind. You can go fight Ultimate WEAPON now or just fly towards
the Northern Cave to get on with the plot. You'll find the barrier
is gone and that Hojo has taken over the Sister Ray. Now make your
way to Midgar and fly over it. You will be on the deck of the
Highwind. Pick your party and parachute into Midgar.
-------------2.15 - RETURN TO MIDGAR/MIDGAR UNDERGROUND [MDG2]-------
Watch the FMV and when you get inside Midgar, follow Cait Sith. Go
north, talk to everyone here, save and talk to Cait Sith to open
hatch. Go down the ladder to enter the underground of Midgar. Go
down the ladder and then down the slope (not the stairs). Go north,
over the wood plank, then right to a chest with a Megalixer in. Then
go all the way left past the wood plank to a chest with an Elixer in.
Go all the way back to the ladder where you came underground and go
down the stairs here. Go down the ladder to the left and north in
the background. Go all the way up to get an Aegis Armlet. Go back
down the ladder to the walkway and run to the right of the screen.
After the walkway gives way, head left, onto the pipe and go up the
ladders. Keep going up, and when you are off the ladder, go under
the stairs, down and into the pipe. Open the chests here to get an
Elixer and a Starlight Phone. Go down the ladder in the foreground.
Go towards the pipe with 42 on it. Go north through the pipe, and
when at the other end, go left and up the ladder. Get the Max Ray
and head back down the ladder. Go down the chute and press left to
jump up. Go up the ladder and up the stairs in the background, near
the 12 pipe. Go up the stairs and save. Enter the area in red and
go north through the crawl space. Firstly go south. Keep going
south until you see a treasure chest on the left. Open it to get a
Power Source. Again keep going south until there is a chest between
the doorways. There is a Guard Source inside. South again is two
chests with a Mind Source and a Magic Source in. Go south again to
get to a dead end with a Save Point and the W-Item Materia nearby, to
the right (see it was worth it!). Save if you want and go
aaaaalllllllllllllllllllllllllll the way north to where the crawlway
is; (where you entered the sewers with the red area). You'll
probably want to go back to the Save Point next to the crawlway
entrance. Go north in the sewers when you're done, and all three
Turks will show up...
-----Reno, Rude and Elena-----
Reno is healed by ice, Rude by fire and Elena by lightning so it's
best to stick to non-elemental attacks like Bahamut, Ultima, Tornado
or Break. This battle is pretty tough and try not to use Pheonix to
revive if you can as it will heal Rude, being the bird of fire and
all. Obviously use Barrier or Wall and Haste at the beginning.
Limit Breaks work well as always and Cure/All, just be careful if you
use Wall or MBarrier as Cure will only restore half of what it
normally does. After you dealt out the damage the Turks will run
away and you'll get a measly Elixer for your battle.
Go north and when you see Cid, take the left path. Go up the ladder
to the left and go north to arrive back at the Shinra HQ. Cait Sith
will come out the entrance. You can now get the items in the chests
in the Accessories room; and if you go up to the 64th floor and
examine the lockers at the back you can get Cait Sith's Ultimate
Weapon, the HP Shout. Go back to the sewers. Go south until you get
to another secret passage. Take the left path to get outside. Go
north and Cloud will climb to the street. Go north and a huge
machine will turn up, being controlled by Heidegger and Scarlet...
-----Proud Clod-----
This boss consists of two part (head and chest). The boss doesn't do
too much damage, but be careful when it kneels and fires from its
back. It can also disable your Materia. Use only powerful Summons
or spells after Barrier and Haste. Try to keep your HP up too.
You'll get the Ragnarok sword after defeating Proud Clod.
Go north after the battle. Open the two chests to get an Elixer and
a Mystile. Use the Save Point and go up the stairs. Talk to Vincent
on the first landing and go to the second landing. If you have
Barrett on your team, there will be a chest here with Barret's
Ultimate Weapon the Missing Score in. If Barrett isn't in your team
the chest won't be there. Either way, go up the stairs and to the
right. You'll talk to Hojo. He'll then attack you...
-----Hojo-----
Hojo fights in three forms. He uses Capsule to make some sample
monsters appear. Every time you kill them he'll just make more
reappear so concentrate on Hojo himself. Use Barrier and Haste if
you like although this battle isn't that hard if you keep your HP up.
After killing the first form of Hojo, he'll appear as Helletic Hojo
which has three parts. Ignore the arms and focus on attacks on the
main body. He can confuse or Silence you, and the right causes quite
some damage. The final form of Hojo can cause Silence and Slow and
can use and attack called Combo which can Poison whoever it hits. On
all forms just use Summons, spells and physical attacks if you have
high attack points. You'll get a Power Source for killing all three
forms.
You go back to the Highwind and then watch the cut scenes. There is
then a pretty long cut scene with Cloud and Tifa. At the end, watch
the Highwind blast off and that's it for Disc 2!
Posted at 01:49 pm by jakker22
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Let's get real FF7 walkthrough DISC1
<colour=green>WALKTHROUGH [WLK]
| DISC ONE [DSC1]|
1.1 - MAKO POWER PLANT [PP1]------------------
After the end of the beginning FMV, when you can move Cloud, check the body of the closest guard twice to get two Potions. Head north towards the door where the other AVALANCHE members go. Defeat the guards who attack you and then go through the door to your left to go outside. Meet the AVALANCHE members, Biggs, Wedge and Jessie, learn a bit more about Cloud, and then name him and Barret. Head up, right, up and left through the door. You will come to a T-junction; follow the other members to enter the plant itself. Talk to Barret, and he joins you in your party, so you can now fight with him. Talk to Biggs to open the first door, then to Jessie to open the second one. Go through the passageway to the south after the second door to get a Phoenix Down in the chest. Talk to Jessie to enter the elevator. Once inside push the button with the up/down button with two arrows on. Listen to Barret and Cloud argue then follow Jessie out of the elevator and down the red stairs, and through the door. Jump over the gap; talk to Jessie and down the ladder. Get the Potion half-hidden in the smoke, and down the stairs and ladder. Go south to the next area. Follow the pipes, down the stairs to the Save Point. Follow the walkway south. Pick up the Restore material (which you can't use yet). Watch as Cloud gets freaky and then plants the bomb, and your first boss battle of FF7 begins.............
BOSS-----Guard Scorpion-----BOSS
Don't worry about it's Search Scope attack as it doesn't cause any HP damage. Make Cloud use his Bolt magic and Barret attack with his gun. Use this method and Limit Breaks to inflict damage until it's tail goes up. Ignore what Cloud says and don't attack while it's tail is up or it will counter big time. Just heal if needed or defend until the tail goes down and continue like before. Equip the Assault Gun you receive for Barret after defeating the boss. You now have ten minutes to escape the plant. Retrace your steps, save if you like, up the ladder, over the pipes and talk to Jessie near where the Potion was before. Free her and retrack to the elevator. Go up a level and talk to the AVALANCHE members to open the doors back to the T-junction where the game takes over. Watch as the reactor explodes.
-----------------------1.2 - MIDGAR CITY [MDG1]----------------------
After you escape, head up the stairs and go left. You can talk to the flower girl (Aeris) and pick the bottom option, then the top, and then you can choose to buy a flower from her for one gil. Go south, get the Potion near the lampposts, (you'll see it shining). Go south again. Some guards will approach you. You can fight them if you like for EXP, gil etc, (don't worry you'll be fully healed), but bare in mind they keep on coming and you'll eventually get cornered. Cloud will then jump onto the moving train below. You will see the AVALANCHE members talking and then Cloud enters the train. They talk for a bit, then walk towards the screen (forwards, to where the team- members jumped off). Talk to the people here, ending with Jessie, who will show you a simulation of the Midgar rail system and explain about Mako reactors. Approach Barret, learn about the plate and eventually you will arrive at the train station. Talk to the people here and follow the team to the left. You can go right to the train graveyard, but there's nothing there. There's a save point to the north, and you can talk to the guy here to take a look at the Plate then follow the team members to the left. You can talk to people here if you want. You can rest at the top floor of the tall building for ten Gil, but there's no point as you will regain HP here before you fight again anyway. Wait as Barret kicks everyone out of the bar then talk to him to let you inside AVALANCHE's hideout
. ---------------------1.3 - AVALANCHE HIDEOUT [HID]-------------------
Here, you will meet Tifa, and Marlene, Barret's daughter. Answer however you like when TIfa ask you a question. You can name her, and if you bought a flower from Aeris earlier, you can choose to give the flower to either Tifa or Marlene. Talk to the other AVALANCHE members, then try to leave by walking toward the door, and Barret will run in. You can talk to Tifa for a while, then head downstairs by going over to the lift where everyone else went, and pressing O. Again, talk to everyone here, then try to go back upstairs and Tifa will come down and talk to you, then go back upstairs using the lift. Try to leave and Tifa will talk to you for a while. Answer however and see a flashback from Cloud and Tifa's past. Barret will come up and give you his stash :) of 1,500 Gil. You'll stay the night and wake up in the room downstairs. Go back upstairs to meet Tifa and Barret. Talk to them both, and you can choose to learn about materia too, and you can now access the materia menu from the main menu. You should also go the tall building's middle floor. You can buy armour and other items from the first floor shop. On the middle floor there is an 'All' materia at the feet of the guy on the left, take it and get the Ether from the chest that falls after taking it. You can learn about various things about the game in this room, recommended if you are feeling confused!! You can also buy materia and items in the store to the left of the tall building. When you are ready to leave, go to the right twice, and board the train.
-------------------1.4 - RETURN TO MAKO PLANT [PP2]------------------
Learn about your next mission, and you can talk to everyone here if you like, but to continue you need to talk to Tifa. When the ID Check discovers you, you have 15 seconds to get to the next car in line each time. You can talk to the people in the cars but it's just a waste of time. When you are running through the third car, someone walking past will nick some of your Gil. You can get it back, by talking to him twice and picking the second option before exiting to the next car. Rub through the cars until you get to the end of the train. Talk to Tifa and you, Tifa and Barret will jump off the train, into the sewers below. From where you jumped off, you can either go north or south. If you go south, after a few screens some guards will turn up who you can fight. After you beat them, more will come out. Each time you have an option to fight or run, so you can fight this battle as many times as you like. It's good for EXP, Gil and AP. Once you are done there, or just want to continue without fighting the guards, go north. You will arrive at a green beam security barrier. There is a shaft to the left. Examine it with O, and choose to top option twice. Go to the right and pick up the Ether. Go down the ladder. In the next screen, go down, left and down the ladder again. Go down the stairs and to the left, ignore the ladder in the middle. Talk to Wedge and go up the ladder to meet Jessie. Take the Potion to the left, and go down the ladder to the far left, not the one next to Jessie. Keep going down the ladder and go the right to pick up a Tent and find the Save Point. Talk to Biggs and go up the ladder to enter the plant. Go down the chute to the right, and go to the left and through the door. This should look familiar, as it is the same layout as the previous Mako Plant. Jump the gap, go down the ladders, allow the pipes, down the next ladder, (you can save if you want) and across the walkway to get to the area where you set the bomb last time. Watch as Cloud goes freaky again, sets the bomb and then make your way back to long flight of double stairs. Go up them, ride the elevator, get the Ether from the chest and go into the room to the left with the three panels. Working the panels can take a while if you don't get your timing right. Wait a few seconds after Tifa stops talking then press O to raise Cloud's arms just before Tifa and Barret do. This should make the door to the right open go through it to a Save Point and prepare for the next boss. Go down the stairs to the left then run up the walkway to the T-Junction where Shinra soldiers will appear, blocking you in. Don't worry, you won't have to fight them. President Shinra will appear, talk to you for a while then escape on a helicopter, leaving you will a weird, floating machine type thing to deal with...
BOSS-----Air Buster-----BOSS
This boss will separate Cloud from Tifa and Barret, allowing you to attack it from both sides. But this boss will turn to face and attack whoever attacks it. This boss is easy if you have been levelling up with the guard battles in the sewers. After you damage it enough it will be unable to turn to attack so will just attack whoever is behind with a weak machine gun. It also has a shockwave attack that can be quite nasty but fills up Limit gauges. Also whoever has Restore materia can only use it on whoever in on their side of the boss, not on the separated ally(ies). Use Bolt magic and Limit Breaks. You will win a Titan Bangle after beating it. The boss will explode and blow a hole in the walkway, and the bomb explosion will send Cloud falling into the slums below.
-----------------1.5 - MIDGAR SECTOR 5 SLUMS [SL5]-------------------
You will wake up in a church. Meet and name Aeris after talking to her for a while. Reno (a Turk, a group employed by Shinra) and some guards turn up. Go out the back door, to the right, jump over to the stairs, go up them, to the left and jump over the gap. Aeris will fall while trying to escape. She will be chased by three guards, you can choose to make her fight them (a bad idea as Aeris is pretty weak), tell her to wait or run. The best way to do it is to tell her to wait, then get Cloud to push the barrels off the roof rafters to take out the guards. The correct order in which to push the barrels is left-most at the back, right-most at the back and right-most at the front. If you push the wrong one, Aeris will have to fight the guard herself. After Aeris has got away, she will come up to where Cloud is. On the next screen, go up the rafter that leads out to the roof, (the second one) and Cloud and Aeris will talk for a bit. Jump across the roof tops and get back to ground level. Go to the northwest, there is a Save Point here, then keep going northwest then north to reach the slums. Go see the guy in the pipe, and you can also buy materia, armour and items here. If you are feeling particularly mean, you can nick 5 Gil off a sick kid in the top floor of the building on the right by looking at the drawer and picking the third option then the first option. Go to the far right to get to Aeris's house. In the lower level of the garden is an Ether and Cover materia. Go into Aeris's house, meet Elmyra, Aeris's mother, answer however you like when Aeris asks you a question, then stay the night. See a flashback in the night and when you wake up, check between the bed and desk for a Potion and a Phoenix Down. You need to get downstairs, but you have to walk not run, and not touch the walls, if you do Aeris will catch you and make you go back to bed. (you can run when downstairs). Go outside, and keep going to the left, and you'll meet Aeris again. In the next screen, go up the brown wooden walkway, along the metal hole filled bridge, down the red beam, through the tunnel, round to the left, up the wooden pole and down the brown walkway again. Go up into the playground, where Cloud and Aeris will talk again and then when Tifa rides past, follow Aeris into the next screen. Go right and up to enter Wall Market.
-----------------------1.6 - WALL MARKET [WM]------------------------
In this part of the game you need to get into Don Corneo's mansion, by getting Cloud to dress up as a woman :). Firstly, go to the right to the Honey Bee Inn. Talk to the grey haired guy outside and choose the first option. Go all the way north to Don Corneo's mansion. Talk to the guy outside. Go back to the first screen and enter the clothing shop in the top left, and talk to the woman behind the counter. Go to the second screen and enter the bar on the left (where the 'IN' mat is). Talk to the man sitting on his own at the right side of the bar. To get the best dress, pick the two bottom options 'that feels soft' and 'that shimmers'. Go back to the clothing store and see what dress you got, if you picked both bottom ones you'll get the Silk Dress; if you chose second, then first option, you'll have got the Satin Dress, and if you picked first choice then either first or second choice, you'll get the worst dress, the Cotton Dress. Now got to the gym on the right of the second screen. Talk to the person here. Here, you'll have to do squats to compete for the wig. Don't push the buttons too fast or Cloud will get confused and won't be able to keep up. I suggest you practice first. Depending on how many squats you did, depends on what wig you get. If you do more squats than the other guy, you get the Blonde Wig. If you get the same, you'll get a worse wig, and you'll get an even worse one of you get less than him. I'm not sure what wig as I've always beaten him and gotten the Blonde Wig. You can now return to the clothing store and change into the clothes and go to Don Corneo's mansion, but you can also get other items to make Cloud more feminine. If you want the Don to pick Cloud you'll need to get the best of the other items, I'll tell you how to get the best ones here: Go back to the first screen, in the top right corner is a hop with a guy lazing around in it. Talk to him, then spend a night at the inn. In the night, Cloud will get up and examine the vending machine, you'll get different items depending on which one you buy from the vending machine. If you buy the one for 50 Gil, you'll get the Glass Tiara, if you buy the one for 100 Gil, you'll get the Ruby Tiara and if you buy the one for 200 Gil, you'll get the best tiara, the Diamond Tiara. Go to the sushi bar (its the top building in the middle) and buy whatever you like for 70 Gil. When the guy asks you how it was answer 'It was all right'. You'll get a Coupon. Go to the pharmacy (its the middle building in the middle, with the kid outside). Talk to the guy here and exchange the Coupon for an item, for the best cologne choose the 'digestive'. Go back to the bar and give the medicine to the guy in the toilet. In return you'll get the Sexy Cologne. Lastly, talk to the orange guy in white wandering around the bottom right of the screen. You'll get a member's card for the Honey Bee Inn. Talk to the guy at the entrance to get in. You can listen and look through the keyholes of the two rooms on the right, and talk to the girls in the room to the north. You can choose to go in either or the two rooms to the left by picking th top option twice. If you choose the top one you'll get the Lingerie, and if you go in the bottom one you'll get the Bikini briefs. Both are good so it doesn't matter which one you choose. If you go in the top one 'The &$#% Room', Cloud sees a ghost of himself and goes all freaky, also your HP and MP are restored, but they will be full anyway if you slept in the inn to get the tiara unless you went outside Wall Market and fought. For going in the top room you get the Lingerie if you talk to the girl before she walks away. If you went into the bottom one 'The Group Room' you have a bath with Mukki and his buddies, and you get the Bikini Pants. When you're done, go back to the clothing shop, get changed and return to Don Corneo's mansion in the far north. Talk to the guy outside and he will let you inside. After talking the guy here, go up the stairs and to the left and down into the basement. Meet and talk to Tifa, then pick up the Ether in the corner by the fire. Go back upstairs and go through the middle room to meet the Don. He will pick either Cloud, Tifa or Aeris. If you got all the best items (the Silk Dress, the Blonde Wig, the Diamond Tiara, the Sexy Cologne and either the Bikini Pants or the Lingerie), he will pick Cloud. He will pick Aeris, if you are wearing the Silk Dress, the Blonde Wig, the Lingerie and the Sexy Cologne. He'll pick Tifa in you are wearing the Silk Dress, the Blonde Wig and any worse items than the ones I mentioned above. If the Don didn't pick you, and picked either Tifa or Aeris instead, you will find yourself in the room that was closed before (on the right). Talk to the guys here and fight them when you reveal yourself, then pick up the Phoenix Down by the TV. When you've fought them all (they're pretty easy to beat) go outside. If Aeris was picked, Tifa will be waiting outside. If Tifa was picked go down to the basement and rescue Aeris. The go back into the Don's room and through to the room at the back. If the Don picked Cloud, you will end up in the bedroom at the back. Look behind the bed for a Hyper and talk to him. Answer his questions however you like and eventually Tifa and Aeris will come in and interrogate the Don. When asked a question, it doesn't matter how you answer you will still fall to the sewers below.
----------------------1.7 - MIDGAR SEWERS [MSW]----------------------
Watch the scene at Shinra HQ, and when you wake up you'll find yourself in the sewers. Before talking to Tifa and Aeris, climb up the stairs to the south and pick up the Potion. Now talk to Tifa and Aeris. After a while a boss will attack...
BOSS-----Apusu----- BOSS
Fire works well on this guy, as does Bolt but to a lesser extent so use those as well as the usual Limit Breaks and attacks, this battle isn't too tough. He has a Sewer Tsunami attack that does hit everyone but also damages him too, sometimes it will be reverse, as in it hits the bad dude first and then your allies, in this case it will hurt him more than it will hurt you. If its not in reverse, he will jump up and down a bit before casting it. You only get a measly Phoenix Down when you win. Climb up the ladder and head south and right along the walkway. Climb down the ladder here and go across and up the stairs on the other side. Pick up the yellow Steal materia and go down the hatch, by picking the top option. Go south and down the stairs. You might want to push Select to see where to go up on the other side as it is kind of hard to see. Go up the ladder to the right to get up into the Train Graveyard.
----------------1.8 - TRAIN GRAVEYARD/PLATE SUPPORT [TRG]------------
You can save at the Save Point if you like. Go into the nearby train by going up the wooden platform, and examine the oil drum to get a Hi-Potion. Go back to where the Save Point and climb up the ladder to get the Hi-Potion on top. Keep going along the top of this train until Cloud jumps up onto the white platform, go down to the ground and examine the oil drum to the north to get an Echo Screen. Go in between the train on which the white platform is resting and the trains at the top, and enter the train to get a Potion. Go south and exit the train, then go up the ladder and down the ladder the other side. Go through the lit up train and pick up a Potion before going north to enter the next screen. Go north and circle around the train then go south to pick up a Potion in the corner, circle around the next train car to examine the oil drum and get an Ether. Go north and east from here to the train cars that you can move (they look brighter and grainier than the background cars). Get into the horizontal train by entering the door on the right. This will move the vertical train out of the way. Go east and north. Go up the ladder onto the train and pick up a Hi - Potion. Go back down to the ground and enter the train to the north. Climb back on top of the train and jump over to the train you've just moved. Run along the white platform, down the ladder and go west to the train station and keep going west, until you meet the people here, you can buy items from one of the guys here. You can save the game, then go up the stairs. You can talk to the AVALANCHE members, Biggs and Jessie, who you meet on the way up. Continue up the stairs, until you meet Barret at the top. You've got a boss battle coming up so prepare yourself when prompted. Barret will join you for the battle...
BOSS-----Reno----- BOSS
Fire works well on Reno. He can use a Pyramid attack on one of your allies, if he gets this on all three, it's game over. But to break it, just get an ally to attack the imprisoned member, it won't damage them. He also has a attack called Electro-mag rod, which can sometimes paralyse the recipient, but it will wear off quite quickly. Use magic and Limit Breaks to beat him. When you have inflicted enough damage he will run off and you will get an Ether. After Reno runs away, Tifa and Cloud will try to fiddle with the bomb, then Tseng will turn up with Aeris. Wait till Barret finds the wire and you will escape. Once the support blows up, you will end up in the playground near Wall Market. Cloud, Tifa and Barret talk for a while, then, when you can control Cloud again, go south until Tifa and Barret join you, then go back to the previous screen and pick up the yellow Sense materia in the corner. Return to Aeris's house in Sector 5. Talk to Elmyra and learn more about Aeris. Go upstairs, talk to Barret and Marlene, answer however you want and you can go to the room next door to sleep. Go outside and return to Wall Market.
--------------------1.9 - UP TO THE PLATE [PLT]----------------------
You can buy materia from the guy in the shop in the top right, but there's isn't anything new. You can't get back in the Honey Bee Inn either. You can go back to Don Corneo's mansion and pick up any items you didn't get before, and free a guy in the basement. Go to the second screen and enter the building on the right. Talk to the guy on the left and buy three batteries for 300 Gil, you'll need them. You can buy weapons from the guy on the right. Go north a bit from here, and you will see some kids run to the right. Follow them and talk to the kid by the wire. Climb up it after talking to Tifa and Barret. Go up the wire until you jump off. Go south and east towards the yellow object to the right. Put a battery in it. Head up after the propeller has stopped spinning. Jump down onto the track by pressing O. Put another battery in the box and climb up the barrier. Climb up the wire. You'll come to a swinging bar, you need to press O at the right time to make the jump. It might take a few tries. Try to jump just as the end of the bar hits the dangling wire you climbed up and as the squeaking noise is stopping. Once you've made it go north to the next screen. Climb up the wire you are on until it goes up then down, follow it to drop down. Put the last battery in the box to get an Ether. Go down a screen and jump onto the bar again. When you get to the next screen again, just continue up, instead of dropping down, go up, then climb down onto the large wire and continue up.
---------------------1.10 - SHINRA HEADQUARTERS [SHQ]----------------
There are two ways of entering the Shinra HQ. You can either go to the left and up to climb up the stairs all the way to the top which takes aaaaaaaaaages, but you don't have to fight anyone and you can pick up an Elixer. Or you can do through the front door and go up the lifts to the north of the second floor. But you have to fight guards on the way up. I personally prefer going up the lifts as it's quicker and you can get EXP for your characters at the same time, and you get to see a FMV of some of Shinra Motor Mobiles (talk to the people by the TV), if you enter the room called 'Accessories' on the second floor. You can buy items from the woman in here. If you go up the lifts, you will ned to press the panel again to continue upwards. But it's up to you, whatever route you take you will end up on the 59th floor. Go to the south to enter a battle with some more guards. After the battle, you will pick up the Keycard 60, which will get to the 60th floor. Go into the lift and rife up to the 60th floor, talk to your friends on the way up. When you arrive, go off the screen and go left, avoiding the guards ahead of you, and into the office. What you need to do next is to hide behind the gold statues and make your way right. Run when the guards are turning not staying still, and pause behind each statue before moving again.. When you get to the middle, you'll need to signal Tifa and Barret across, do so when the guards are moving like when Cloud crossed. The guards on the far right move faster, so you need to run as soon as they turn. Again signal Tifa and Barret across when Cloud get to the far right. If you are caught by the guards at any point, you will have to fight them and then start back at the office. When you've got all the way across go up the stairs. On the next floor, talk to the people here, and one guy will present you with an option, answer '.......', and he'll assume you're a repairman , and give you the Keycard 62, allowing you up to the 62nd floor. Go into the lift and go up to the 62nd floor. You'll meet the Mayor of Midgar here, and if you guess his password right, he'll give you an Elemental materia, but only if you guess right on the first go. I think there's hints in the libraries and you can buy hints off the guy outside (Hart), but I don't think it's worth it. You can now go to the 63rd, 64th and 65th floors, there is a Save Point on the 64th floor, which you may want to use before attempting the 63rd floor. Also on the 64th floor, check the lockers at the back to get a Phoenix Down and an Ether. You can't take the megaphone yet. You can rest in the room with the Save Point too. On the 63rd floor, there are three coupons which can be exchanged for items, and you can only open three doors at a time, before reseting. To get all the items first activate the computer. Then go out the door, and go up to the top of the screen and open the door on the right, on the last row of gates. Keep going right until you come to a door facing right, and one facing south. Open the south facing door. Go through and head left and go through the door with the red light. Pick up 'A Coupon'. Go into the air duct, (the black box thing to the right). Once inside go south and head right. Go up the walkway not right at the junction, drop down and get 'B Coupon'. Go out of the red light door and go left. Open the door here and go inside to get 'C Coupon'. Go back into the air duct in the room with the 'B Coupon' and now go right to drop down in the room with the computer. Activate the computer , and pick the bottom option to exchange your coupons. For 'A Coupon' you get the Star Pendent, for the 'B Coupon' you get the Four Slots Braclet and for the 'C Coupon' you get an All materia. Either go back to the 64th floor to save again, or continue to the 65th floor. On the 65th floor, you have to open various chests to get pieces to fit into the model of Midgar, eventually resulting in getting another Keycard. Be careful, for some odd reason there are random battles on this floor, although they are very random. Firstly go into the room to the north with the model in. You can examine it if you want. Go out and go into the room on the top left. Examine the chest at the bottom to get Midgar Parts. Go back to the model and examine it in a counter-clockwise way until an option appears to place the parts in the model. Go back to the top left room and open the other chest, return to the model and place the parts. Go to the bottom left room and open the left chest and return and place the parts. Go back to the lower left room and open the other chest. Place the parts and go to the room in the upper right, open the chest here and go back to the model. Finally go to the middle right room and pick up the Keycard 66, to get to the 66th floor. You can either go up the stairs or go back to the lift. Either way go to the toilets to the left of the floor. Choose the middle option when it appears, to climb into the ventilation shaft above the conference room. Move towards the screen and listen to what the Shinra executives are talking about. When they are done, go back the way you came and go towards the stairs. Follow Hojo to the 67th floor (nice and convenient that the door stays open as you don't have the Keycard to open it yourself). Go to the left and into the area with lots of boxes. When Cloud goes freaky, look into the purple chamber and go north through the boxes. Pick up the Poison materia in the chest and save your game as you've got a boss coming. Go into the lift to the next floor. Talk to Hojo and free Aeris. Watch as Hojo is attacked and choose who you want to look after Aeris, choose whoever you don't intend on fighting with. Name Red XIII, who will replace whoever you chose to protect Aeris, and fight the boss...
BOSS-----Sample HO512-----BOSS
Use Fire and Bolt, as well as Limit Breaks on the big guy, don't bother about the little things, they die when the big one does. Red XIII has Fire already equipped so have him cast that. Don't use Ice or Bio. This guy likes to poison you characters alot. But if you cure yourself, he'll probably just poison you again, so save your Antidotes and just Cure every now and then. I think you'll get a Talisman when you win. Pick up the Enemy Skill's materia in the chamber and go left, south and up the stairs. Talk to the guy in grey to get the Keycard 68. Pick up the two Potions on the walkway Go to the right and pick up two more Potions. Make your way down a floor and go into one of the lifts. You be caught by Rude and Tseng. You will then be taken to a meeting with President Shinra. Afterwards you'll find yourself in the cells to the north of the 67th floor. Talk to everyone here, the choose to sleep by walking towards the door after talking to Tifa. When you wake up, you'll find the door to your cell is open. Go outside and examine the guard in the corner. Return to your cell and talk to Tifa. Go outside and talk to her again. Go and free Barret and Red XIII. Follow them and talk to everyone here. Go back to the area with the boxes and talk to Red XIII. Follow him upstairs. Go right, and north and go up to the next floor using the stairs (follow the blood trail). Go through the centre door and save. Go up the stairs on either side and go right to see that President Shinra has been killed. Listen to what Palmer says, talk to everyone and go through the door to the north to get to the roof. Listen to Rufus's speech and then Cloud orders everyone to leave. On the lower floor, Tifa stays behind to wait for Cloud. Your team is now Barret, Red XIII and Aeris. You can either remove Tifa and Cloud's materia or leave it as it is. I suggest removing it then re-equiping the team you have with Bolt, Fire and other magic spells. Leave your Cure materia for Cloud, as you can use Aeris's Limit Breaks to heal. Go south and enter the lift. You will be attacked by a boss...
BOSS-----Hundred Gunner----- BOSS
In this battle you can only use long range attacks so have Barret attack. You should have equipped Bolt and Fire to your characters so use those. Red XIII and Aeris can't reach, so have them use magic, or heal with Limit Breaks in Aeris's case and Potion's otherwise. Red XIII can use his Limit Breaks to attack also. Don't use Bio. After you inflict enough damage, the boss will begin to break up, and after wards will begin to use more powerful attacks. After you defeat this boss, another will appear....
BOSS-----Heli Gunner-----BOSS
Use the same tactic as the previous boss, use Thunder, have Barret attack and Aeris heal. You'll win a Mythril Armlet when you win. After the battle, you'll find yourself on the roof again with Cloud, you can remove materia from everyone else if you like. Equip Cure and Poison and any other strong magic. When you are done, press Start and Rufus and Cloud will talk for a while, when you and Rufus will fight...
BOSS-----Rufus-----BOSS
Use Bio to poison him, and use Bolt to kill off the Dark Nation first. The Barrier makes your physical attacks not as damaging so use magic instead. Your Limit Break will fill quite quickly so use that. You'll win a Protect Vest and Guard Source when you win.
----------------------------1.11 - ESCAPE [ESC]----------------------
Go downstairs and save. Talk to Tifa. You will switch back to controlling Aeris so try to go out the front door, to find you're surrounded. You will talk for a while, then watch the kick-ass FMV. Afterwards you'll play a mini-game in which Cloud must protect the van by swiping the oncoming motorbikes with his sword. Press Square to attack left and O to attack right. Before starting, form your party and equip yourself with Bolt, Ice and Cure/All materia. During the mini-game there is a gauge showing how much health everyone has, as the van gets attacked their HP will go down. At the end of the mini-game you'll fight at large machine boss... -----Motor Ball----- This boss with get the first attack from behind, but if at the start of the battle you hold L1 and R1 as if trying to escape you will turn around at the back attack won't be a back attack any more so you will take less damage. Also your characters will only have as much health as they had left after being attacked in the mini-game. If a character was killed in the mini-game they will start this battle with 1 HP, and as the boss gets the first attack, they will need to be revived. Use Bolt and Ice on the boss, and be careful of it's flame attacks (Twin Burner) if you are at a low level, so have someone with Cure/All to heal your party. After the battle, your characters will talk for a while, you'll find yourself at a screen you could have seen but not accessed if you went south from Aeris's church. Talk to everyone here and go south to enter the world map. You can now save anywhere on the World Map. You can either fight around here to level up, which I suggest or go straight to Kalm. Head east from Midgar and you should see a town nearby. Enter. You can buy materia, weapons and items here. When your done, go into the inn.
---------------------------1.12 - KALM [KLM]-------------------------
Talk to the receptionist, and then go upstairs to meet your friends. Talk to them to here Cloud talk about his past in flashbacks. You'll find yourself in the back of a truck with other Shinra soldiers and Sephiroth. He and Cloud will talk for a while, then you will be attacked by a huuuuuuuuuuuuuuge dragon. Don't worry if Cloud dies, Sephiroth can kill it in two hits. After the battle, the scene will switch back to Kalm, then return to Nibelhiem. Talk to the guards and then Sephiroth. Go north. When Sephiroth leaves you can talk to the guard and the kid. You can visit Cloud's house on the right and Tifa's house next to his (has double doors). Go to her room and Cloud will play a tune on her piano if you choose the bottom option. You need to | | |